Rules of the Game
Objectives:
Each team must attempt to score goals by throwing
the ball through the nets at the end of the opponents side of
the court. The team which has scored the most goals by the end
of the game wins.
The court is divided into thirds. Each player
has a responsibility on court, and they must remain in their own
third of the court, according to which position they play. See
Playing positions section(below) for details. Netball is played
by two teams of seven players.
Netball players must be skilled in both attack
and defence in order to be an efficient player, as the game moves
quickly. Ideally, netball is played on a sprung wooden floor,
but is often played on grass or concrete.
There are four fifteen minute quarters. There
are intervals of 3 minutes between quarters one and two, three
and four, with a 5 minutes break between two and three. At the
end of the intervals, the teams change ends.
For international tournaments, such as the Netball
World Cup, where teams may play two matches in one day, the time
is reduced to two twenty minute halves.
National and regional differences may apply.
Matches for different age groups also have different length of
playing times. For school competitions, ten minutes quarters are
common, as well as fifteen or twenty minute halves. Junior players
will often play five minute quarters.
Starting the game
Before the game starts, the captains of each
team meet to toss a coin. The winner of the toss decides whether
to take the first centre pass, or they choose which end of the
court to aim for.
The game begins with a centre pass taken by the
centre who must be entirely within the centre circle. The opposing
centre may stand anywhere inside the centre third, providing they
are at least 0.9 metres (3 feet) away from the opposing centre.
All other players must be outside the centre
third until the umpire has blown the whistle to start play. The
first pass must be caught or touched in the centre third.

Court markings
When the ball reaches the shooting player in
the opponents goal circle, a shot may be taken. When this happens,
the player aiming for the net will stop to throw the ball. When
the ball has left their hands, the play starts again.
A goal is scored if the ball is thrown directly
through the ring. Goals count as one point. If a goal is scored,
play is restarted with a centre pass taken from the centre circle.
The centres on each team take the passes alternately.
If the ball does not go in the net but rebounds,
it remains in play. If the ball does not go in the net, and goes
off the edge of the court, it is out of play and a throw in is
taken. A throw in is taken by a member of the team which did not
touch the ball last.
Ball rules
The player who receives the ball has restricted
movement when landing after catching the ball. The foot that the
player lands on may be used a pivot or can be lifted, but cannot
be put back on the ground until after the ball has been released.
If the player lands on both feet, then one foot
may be moved and the other used as a pivot, or lifted, but cannot
be put back on the ground until after the ball has been released.
The players are allowed to take only one step when they have the
ball, and they must release the ball within three seconds.
Netball is essentially a passing game, and running
and dribbling with the ball is not permitted. The ball must be
passed between players, and must be handled in each third of the
court.
When the ball is passed, there must be at least
space for a player to move between the hands of the thrower and
the hands of the catcher. This ensures that the ball spends time
in the air, and is not just 'given' from one player to another.
This is known as a short pass.
Netball is a non-contact sport. When a player
has possession of the ball, the opposing players can only get
the ball when it is in the air. Physical contact with other players
is not allowed.
When a player has the ball, the opponent must
be at least 0.9 metres (3 feet) away. This is called a recovery
step. Failure to do this is an obstruction.
Playing positions

Playing positions
Key to players
GS - goal shooter
The player who makes the shots on goal.
GA - goal attack
Secondary goal shooter who assists in centre court.
WA - wing attack
Passes the ball from centre court across to the shooters.
C - centre
General workhorse who co-ordinates both side of the team.
WD - wing defence
Defends the top of goal area, and attacks in mid-court.
GD - goal defence
Defends the back third, and blocks attacks.
GK - goal keeper
Counters goal shooters and stops shots, gets rebounds.
Out of court
The ball is out of court when
Almost all technical infringements in netball
result in a free pass. This is taken at the spot where the incident
happened, and is taken by any eligible member of the non-offending
team. The player who infringed can take part in play.
If the rules regarding personal contact, contact
with the ball, obstruction and moving the goalposts are infringed
upon, a penalty pass will be given. If the incident took place
inside the goal circle, a penalty shot is awarded.
For both cases, the offending player is taken
out of play and stands next to the player taking the penalty until
the ball has been released.
This amounts to a free shot, taken without any
hindrance from opposing players.
If any two players catch the ball at the same
time (this is called simultaneous contact), infringe a rule at
the same time, or the umpire is unsure of what happened, the toss
up is used to restart play.
The two players involved are the ones who take
part in the toss up, unless, of course, one or both players have
been injured during the foul.
The players face each other, and their own shooting
ends (opponent ends of the court) 0.9 metres (3 feet) apart. The
umpire stands in between the players, and flicks the ball up,
blowing the whistle at the same time.
The ball is released from a point below the shoulder
level of the shorter player, and is flicked up no more than 2
feet in the air. Both players must then try and get the ball.
The taller player does not have an advantage when the throw is
measured as it is.
The other players cannot move until the whistle
has been blown.
Substitutions
In any one game a team can make up to three substitutions.
A player who has been substituted can return to play, but this
of course counts as one substitution.
Players can only be substituted during intervals
between play, or in a stoppage due to illness or injury.
Officials
An official scorer keeps a record of the scores,
and a timekeeper keeps a record of the duration of play.
In addition to the scorer and timekeeper, the
game is presided over by an official known as an umpire, whose
job it is to ensure that the rules of the game are followed.
Players who commit serious fouls, for example,
causing danger to other players, may be sent off the court for
the remainder of the game. The team must then continue with one
less player.
Equipment
The court
The court is flat and has a hard surface. Either
tarmac or an artificial non-slip hard surface is used. The court
measures 30.5 metres (100 feet) long, 15.25 metres (50 feet) wide.
The goal circle has a radius of 4.9 metres (16
feet). The centre circle is 0.9 metres (3 feet) in diameter. All
the lines on the court are part of the court, and are no more
than 50 millimetres (2 inches) wide.
Younger players often play on smaller courts.
Goalposts
The goalposts stand 3.05 metres (10 feet) high,
and are placed at the centre of each goal line (the line along
the two shorter edges of the court). There is a metal ring at
the top of the posts which has a diameter of 380 millimetres (15
inches). There is a small bar that joins the ring to the post,
which is 150 millimetres (6 inches) long.
There is a net attached to the ring which should
be clearly visible. It is open at both ends. The post itself can
be tubular or square-edged, and should be between 65 and 100 millimetres
(2.5 to 4 inches) in diameter or square.
The post can be free-standing, it can have a
base, as long as the base is not on any part of the court, or
it can be placed into a post in the ground. This is what is done
for international matches.
Younger junior players often play with a post
height of either 2.7 metres (9 feet), or 2.4 metres (8 feet).
The ball
The ball used is similar in size to a standard
football (soccer), size 5 ball. The ball made of leather, rubber,
or a similar material. They are 690 to 710 millimetres (27 to
28 inches) in circumference, and weighs 400 to 450 grams (14 to
16 ounces).
Younger players often play with a size 4 ball,
with a softer cover material.
GLOSSARY
Advantage - if a team commit
a foul, the umpire may let play continue if they think that the
non-offending team would not benefit from a stop in play
Double marking - when two defending
players work together
Dribbling - moving the ball
by bouncing it
Drop pass - the ball is dropped
where the defender cannot get it, but the attacking player can
bend to pick it up
Feed - any pass to the attacking
player in the shooting circle (goal circle)
Follow through - movement of
the arm after the ball has been released to give power and direction
to the throw
Footwork rule - the rule which
concerns movement of the feet
Hip pass - the ball is thrown
fast and low from a hip-high position
Holding position - position
where the ball is held close to the chest after catching but before
throwing
Marking - staying close to the
opponent to try and stop them from getting the ball
Obstruction - not moving at
least 0.9 metres (3 feet) away from an opponent when they have
the ball. This also applies when neither player has the ball,
arms must be kept close to the body unless playing the ball or
trying to get it
Offside - when a player touches
a part of the court not in their area
One on one marking - also called
man-to-man marking, regardless of the genders involved, where
one player marks another
Protecting space - when a player
uses their body to block an opponent from getting the ball or
moving into an area of court
Rebounding - jumping to retrieve
a missed shot which has rebounded off the ring
Recovery step - a step back
to avoid obstructing another player when they have possession
of the ball
Repositioning - moving after
releasing the ball to be ready to play it again
Umpire - the official who is
present to ensure that rules of the game are followed
Zone defence - also called zonal
marking, where players defend areas of court rather than specific
players